SMARTBRAINZ AR | Augmented Reality Learning
SmartBrainz Augmented Reality Learning
SMARTBRAINZ AUGMENTED LEARNING

Bring Learning
to Life with AR.

Turn SmartBrainz books, STEM puzzles, learning kits and classroom activities into interactive experiences that students can explore, discover and understand through augmented reality.

Connecting physical learning materials with digital interactive experiences across the SmartBrainz ecosystem.
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AR BOOKS Interactive pages
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STEM PUZZLES Learn through play
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AR KITS Hands-on learning
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SCHOOLS Classroom integration
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WEB AR Browser-based access
WHAT IS SMARTBRAINZ AR?

The page is physical.
The learning is interactive.

SmartBrainz AR connects real-world learning materials with digital experiences. A book page, puzzle, card, model or kit component can become a gateway to 3D objects, animation, video, audio, simulations and interactive learning content.

๐Ÿ“ฑ Web-Based AR ๐ŸงŠ 3D Models ๐ŸŽฌ Animation ๐Ÿ”Š Audio ๐ŸŽฅ Video ๐Ÿงฉ Interactive Content ๐Ÿ”ณ QR Activation
OUR AR SOLUTIONS

AR is not one product.
It is a learning layer.

SmartBrainz can place augmented reality across different learning products and environments โ€” from a single activity card to a complete school-wide STEM experience.

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AR Books

Transform selected pages of SmartBrainz books into interactive learning experiences.

  • Page-based AR experiences
  • QR-enabled access
  • 3D and multimedia learning
  • Curriculum-linked content
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AR STEM Puzzles

Make puzzle solving more engaging by connecting physical pieces and printed surfaces to digital experiences.

  • Interactive STEM challenges
  • Visual explanations
  • 3D discovery
  • Play + learning
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AR Learning Kits

Add an interactive digital layer to physical science, STEM and activity kits.

  • Scan-and-explore activities
  • Physical + digital learning
  • Teacher-guided experiences
  • Expandable content
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AR for Schools

Give schools a practical way to introduce augmented learning into classrooms, labs and activity spaces.

  • School-wide AR ecosystem
  • Classroom activities
  • STEM enrichment
  • Teacher-led exploration
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AR Cards & Activity Sheets

Printed cards, worksheets and activity surfaces can become interactive discovery tools.

  • Flashcards
  • Activity cards
  • Learning posters
  • Interactive worksheets
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AR Science Experiences

Use AR to visualise concepts that are difficult to bring into the classroom as physical objects.

  • Human body
  • Earth & space
  • Engineering concepts
  • Models and processes
SIMPLE FOR STUDENTS

From printed page to
interactive experience.

SmartBrainz AR is designed around a simple learning journey so that the technology supports the lesson instead of becoming the lesson.

1

SCAN

Scan the AR-enabled page, card, puzzle or kit marker using a compatible device.

2

RECOGNISE

The AR experience recognises the selected visual target and connects it to digital learning content.

3

EXPLORE

Students can see interactive digital content appear around the physical learning material.

4

UNDERSTAND

The visual experience reinforces the concept and gives students another way to understand and remember it.

SmartBrainz AR learning ecosystem
THE SMARTBRAINZ ADVANTAGE

One ecosystem.
Many AR possibilities.

AR becomes more powerful when it is connected to the learning materials students already use.

โœ“ Books become interactive. Printed pages can become launch points for digital experiences.
โœ“ Puzzles become experiential. Physical STEM activities can connect to visual explanations and 3D content.
โœ“ Kits become expandable. Physical components can be supported with digital instructions and interactive learning.
โœ“ Schools get a connected solution. AR can sit alongside SmartBrainz AI, digital boards, books and other learning tools.
BUILD WITH SMARTBRAINZ โ†’
STEM + AR

Make difficult concepts easier to see.

AR can provide another visual pathway for concepts across science, mathematics, technology and engineering.

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Earth & Space

Explore planets, Earth systems, structures and large-scale concepts.

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Life Science

Visualise structures, organs, processes and biological systems.

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Physics & Engineering

Bring mechanisms, machines, forces and models into the learning space.

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Chemistry & STEM

Use visual models and interactive experiences to support abstract ideas.

WHY AR IN EDUCATION?

See it. Interact with it.
Remember it.

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Visualise the invisible

Use interactive visual content to support concepts that are difficult to demonstrate with a textbook alone.

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Support understanding

Give learners another pathway to connect diagrams, physical materials and digital representations.

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Make learning purposeful

AR is attached to a real learning object โ€” a page, puzzle, card, kit or activity.

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Extend the physical product

Digital experiences can add another layer of content without changing the physical learning material.

SMARTBRAINZ AR ECOSYSTEM

Ready to make learning come alive?

Explore SmartBrainz books, STEM puzzles, learning kits and school solutions โ€” and discover how augmented reality can become part of the learning experience.

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